Dan Houser on Victorian novels, Red Dead Redemption and redefining open-world games
As the Grand Theft Auto co-writer launches a new project, he reflects on his hugely successful open-world adventures and where game design might go next • Don’t get Pushing Buttons delivered to your inbox? Sign up here It is hard to think of a more modern entertainment format than the open-world (…)
Site référencé: The Guardian (Asia Pacific)
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The Guardian (Asia Pacific)
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