Inside the secret psychology of horror games – and why we can’t help pushing play
It’s not just what we hear and see that scares us, according to those behind many of video gaming’s modern horror classics The sound came first. In a San Francisco Bart train tunnel, Don Veca took his recorder and captured a train’s metallic roar – “like demons in agony, beautifully ugly,” he (…)
Site référencé:
The Guardian (South&CentralAsia)
2700.jpg?width=140&quality=85&auto=format&fit=max&s=45e6f0ab611b3d54499401811749a94d, 2700.jpg?width=460&quality=85&auto=format&fit=max&s=c5000b4fc43766b319ff246f14776ee5, 2700.jpg?width=700&quality=85&auto=format&fit=max&s=0d15ddd123cd951af5a3c5070d2c931f
The Guardian (South&CentralAsia)
Democratic representative urges former prince Andrew to testify over Epstein
31/10/2025
Man jailed after sending more than 100 ‘menacing’ messages to Labour MP
31/10/2025
No mountain too high for Itoje and England with Australia first up in autumn series
31/10/2025
Peter Watkins, Oscar-winning director of The War Game, dies aged 90
31/10/2025
Mary Earps says she told Wiegman she was rewarding Hampton’s ‘bad behaviour’
31/10/2025
Mary Earps extract : ‘I felt sick and anxious. Then came the words I’d waited 12 months to hear’
31/10/2025