Inside the secret psychology of horror games – and why we can’t help pushing play
It’s not just what we hear and see that scares us, according to those behind many of video gaming’s modern horror classics The sound came first. In a San Francisco Bart train tunnel, Don Veca took his recorder and captured a train’s metallic roar – “like demons in agony, beautifully ugly,” he (…)
Site référencé:
The Guardian (Middle East)
2700.jpg?width=140&quality=85&auto=format&fit=max&s=45e6f0ab611b3d54499401811749a94d, 2700.jpg?width=460&quality=85&auto=format&fit=max&s=c5000b4fc43766b319ff246f14776ee5, 2700.jpg?width=700&quality=85&auto=format&fit=max&s=0d15ddd123cd951af5a3c5070d2c931f
The Guardian (Middle East)
Attention by Anne Enright review – sparkling reflections on life and literature
31/10/2025
Stylish bungalows for sale in England – in pictures
31/10/2025
‘You don’t have to hurtle down slopes or dance like crazy at après parties’ : readers’ favourite winter mountain holidays in Europe
31/10/2025
‘The nuns were convinced they were possessed by demons’ : goth and metal stars select the scariest music ever made
31/10/2025
Florence + the Machine : Everybody Scream review – alt-rock survivor surveys her kingdom with swagger
31/10/2025
After a zeitgeisty Halloween costume ? Look no further than the back of your wardrobe
30/10/2025