We know that cosy games have big audiences – so where’s my epic Call the Midwife sim ?
In a world overwhelmed by noise and with more players looking for solace, it’s time the triple-A developers pay attention I am 85 hours into Death Stranding 2, an apocalyptic nightmare about Earth becoming infected with death monsters, and I’ve realised that I’m playing it as a cosy game. For (…)
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The Guardian (South&CentralAsia)
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The Guardian (South&CentralAsia)
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